Game Boy Advance Nets Learning Title
Is your youngster spending too many hours playing mindless titles on his or her Game Boy Advance? Relief is in sight with the introduction of Scholastic’s “I Spy Challenger,” one of the first learning titles produced for the portable gaming platform.

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I Spy Challenger
Published on November 8th, 2002

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“I Spy Challenger,” which builds on the success of the popular series of books and software from Scholastic, presents children with four game options. “Riddle Round-up” is the traditional “I Spy”-riddle game. Kids select a photograph filled with objects. Three separate riddles tied to the photo send kids searching for objects hidden in the photo. For example, in a beach scene, the riddle challenge is: “I spy three starfish, a thumbprint, the sun, four red claws, an upside down one.”
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The other game options include: * “Hoop Drop,” a game of sorting objects into the correct hoops based on their attributes, * “Grid Grab,” a game of matching a line of objects hidden in a grid, and * “Match Attack,” a fast-paced scrolling game where players blast related objects to clear the playing field.
These three games provide over 100 levels of challenge, as well as bonus rounds.
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Kid-testers loved this game because it is fun to play. Parents loved it because it challenges a child’s intellect. “I Spy Challenger” is a welcome change from the mind-numbing norm of Game Boy games.
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All software is judged on a five star scale by looking at the following five factors:
educational, fun, ease of use, value, technical.
Jinny Gudmundsen is the Editor of Computing With Kids magazine. If you have
questions or comments, please write to: .

© 2012 Computing With Kids
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